Last updated: 15 February 2026

Statue Plinth

(TEN.Objects.ObjID.STATUE_PLINTH)

Setup Instructions

As seen in the final level from Tomb Raider 4.

This object works as a normal puzzle but the player can put the statue on top from any side , rather then standing directly in front of it.

The object consists of two meshes:

  • Mesh 0: plinth
  • Mesh 1: statue.

Setup:

  • Place object on tile and use KEY trigger.
  • ItemFlag[0]: animation frame the object appears on plinth. Default is frame 45.
  • OCB 1 – 16: Puzzle item slot used for the object. Default is PUZZLE_ITEM1.
  • Use global meshswap nodes to swap the meshes for different objects if required.