Last updated: 29 April 2026

Noto Sans (multi-lingual) font

(TEN.Objects.ObjID.N/A)

Setup Instructions

Use this font if you intend to have non-latin characters in your level.

Download the font file, rename it to font.spritefont, and replace the existing font file in the Engine\Textures folder, making sure to back up the original first.

See HERE for a guide to generate your own fonts using Microsoft MakeSpriteFont.