Winged Mutant / Mummy
WadTool Slot Number: 220
				
					TEN.Objects.ObjID.WINGED_MUMMY
				
			

Setup Instructions

Contains both the winged mutant and the winged mummy. To use the winged mummy, move it from ANIMATING 1 into the WINGED_MUMMY slot.

Both PROJ_SHARD and PROJ_BOMB are also needed.

The Winged Mutant supports six OCB settings. Combine flags by adding their OCB values together.

  • OCB 0: Default behaviour. Mutant has wings, can fly, uses both projectile types, and starts in normal idle.
  • OCB 1: Begins in flying mode (FLY animation).
  • OCB 2: Mutant begins in the INACTIVE state and will not move until provoked.
  • OCB 4: Mutant begins in the POSE state.
  • OCB 8: Removes wings and disables all flying behaviour.
  • OCB 16: Prevents firing shard/dart projectiles.
  • OCB 32: Prevents firing bomb/rocket projectiles.