The swinging fire pendulum from Tomb Raider III, as seen in “The Lost City of Tinnos” level.
ItemFlags() are used to change the flame colour and the mesh the fire appears on:
ItemFlags[0]: Red flame value
ItemFlags[1]: Green flame value
ItemFlags[2]: Blue flame value
ItemFlags[3]: Mesh number.
Player will be set alight if they touch this item. The flame colour will be the same as the pendulum.
Set item flags by using a node.