The effect of the explosion is a formula:
- Add 0-99 to OCB for delay (quarter seconds)
- Add 100-900 to OCB for size (1-9)
- Add 400 to make the explosion deadly.
- Add 10000 to OCB for green explosion.
- Add 1000 to OCB for blast wave ( 0 or 1)
The explosion object itself is not rendered in-game. The video included uses OCB 1400.