local strings =
{
	-- Inventory item strings
	
	binoculars = { "Binoculars" },
	crossbow = { "Crossbow" },
	crossbow_explosive_ammo = { "Crossbow Explosive Ammo" },
	crossbow_lasersight = { "Crossbow + Lasersight" },
	crossbow_normal_ammo = { "Crossbow Normal Ammo" },
	crossbow_poison_ammo = { "Crossbow Poison Ammo" },
	crowbar = { "Crowbar" },
	diary = { "Diary" },
	flares = { "Flares" },
	grenade_launcher = { "Grenade Launcher" },
	grenade_launcher_flash_ammo = { "Grenade Launcher Flash Ammo" },
	grenade_launcher_normal_ammo = { "Grenade Launcher Normal Ammo" },
	grenade_launcher_super_ammo = { "Grenade Launcher Super Ammo" },
	harpoon_gun = { "Harpoon Gun" },
	harpoon_gun_ammo = { "Harpoon Gun Ammo" },
	headset = { "Headset" },
	hk = { "HK" },
	hk_ammo = { "HK Ammo" },
	hk_burst_mode = { "Burst Mode" },
	hk_lasersight = { "HK + Lasersight" },
	hk_rapid_mode = { "Rapid Mode" },
	hk_sniper_mode = { "Sniper Mode" },
	large_medipack = { "Large Medipack" },
	lasersight = { "Lasersight" },
	mechanical_scarab = { "Mechanical Scarab With Winding Key" },
	mechanical_scarab_1 = { "Mechanical Scarab (No Winding Key)" },
	mechanical_scarab_2 = { "Mechanical Scarab Winding Key" },
	passport = { "Passport" },
	pistol_ammo = { "Pistol Ammo" },
	pistols = { "Pistols" },
	revolver = { "Revolver" },
	revolver_ammo = { "Revolver Ammo" },
	revolver_lasersight = { "Revolver + Lasersight" },
	rocket_launcher = { "Rocket Launcher" },
	rocket_launcher_ammo = { "Rocket Launcher Ammo" },
	shotgun = { "Shotgun" },
	shotgun_normal_ammo = { "Shotgun Normal Ammo" },
	shotgun_wideshot_ammo = { "Shotgun Wideshot Ammo" },
	silencer = { "Silencer" },
	small_medipack = { "Small Medipack" },
	torch = { "Torch" },
	uzi_ammo = { "Uzi Ammo" },
	uzis = { "Uzis" },
	waterskin_large_1l = { "Large Waterskin (1L)" },
	waterskin_large_2l = { "Large Waterskin (2L)" },
	waterskin_large_3l = { "Large Waterskin (3L)" },
	waterskin_large_4l = { "Large Waterskin (4L)" },
	waterskin_large_5l = { "Large Waterskin (5L)" },
	waterskin_large_empty = { "Large Waterskin (Empty)" },
	waterskin_small_1l = { "Small Waterskin (1L)" },
	waterskin_small_2l = { "Small Waterskin (2L)" },
	waterskin_small_3l = { "Small Waterskin (3L)" },
	waterskin_small_empty = { "Small Waterskin (Empty)" },
	
	-- Examine strings
	
	examine1_text = { "Examine 1 Text" },
	examine2_text = { "Examine 2 Text" },
	examine3_text = { "Examine 3 Text" },
	examine4_text = { "Examine 4 Text" },
	examine5_text = { "Examine 5 Text" },
	examine6_text = { "Examine 6 Text" },
	examine7_text = { "Examine 7 Text" },
	examine8_text = { "Examine 8 Text" },
	
	-- Level name strings
	
	home_level = { "Home Level" },
	test_level = { "Test Level" },
	title = { "Title" },
	Level1 = { "Level1" },
	
	-- Tomb level strings
	
	eye = {"Eye of Horus"},
	half_eye_1 = {"First Half Eye"},
	half_eye_2 = {"Second Half Eye"},
	jar_1 = {"Canopic Jar"},
	jar_2 = {"Canopic Jar"},
	trapdoor_key = {"Trapdoor Key"}
}

TEN.Flow.SetStrings(strings)
